I imagine that all of the initial posters on this forum will basically already know eachother, so while an introduction thread isn't really necessary, I thought it'd be nice if everyone gave an update on the IF projects they're working on (or would like to be working on if they had the spare time and attention).
Personally, most of my IF attention these days involves Hugo, Kent Tessman's IF system. I've been working on a library extension called "Roodylib." The latest checked code can always be found here while the latest official release can be downloaded here (and occasionally at the IF Archive). I have two games in the works although to be perfectly honest, I usually forego game-writing for library-tweaking much of the time.
I've been writing about my Hugo updates in my blog "Not Dead Hugo" (the awkward name comes from the fact that the system itself was named after a never-produced script written by Tessman called "Dead Hugo").
The other year, I also dabbled with IF preservation with my blog "Roody's Old-School Transcripts" which sought out to shine light on some of the better and worse aspects of commercial 80s IF. I don't have any plans to add any new entries anytime soon, but the next one I do will probably be a milked-for-content playthrough of Infocom's "Lurking Horror." Other games I might do: Angelsoft's The Mist and Forbidden Castle, and the other two games in Peter Killworth's Doom trilogy.
(Btw, I'd be happy to have guest contributors on that blog if anybody would like to cover something.)
More urgent than the transcript site, I'm looking forward to playing around with ZILF, vaporware's ZIL compiler, when I next want a break from Hugo stuff. I haven't even had a chance to look at the latest version yet, but I've been looking forward to it for months. Not being a serious coder, much of it is beyond my skill level, but it's been fun trying to recreate the functionality as described in the ZIL manual and writing a full game in ZIL one day is definitely on my bucket list.
What are my hopes for this board? Well, I'm already excited at that prospect that the first people here will care more about the improvement and continuation of IF than pursuing weird ego feuds and that the signal-to-noise ratio will be pretty high (and even if this board also has a lot of "white noise," it'll be more pleasant white noise than what I've grown accustomed to elsewhere).
I'll probably create a Hugo topic at some point for coding tips and announcements and will be posting soon with another topic.