There was an author, Filip something, who was heavily promoting for some time his new web cyoa engine with battles run by luck and some parameters. He entered a game in it, Insignificant Little Thing (or something like that).
Think your usual Tolkien fare of orcs, goblins and trolls - sorry, ogres - coupled with Game of Thrones gore and addiction to human waste. That’s the background for 2 fleeting human slaves. There’s a fair bit of world modelling at place, you can go back and forth rooms and examine things more attentively and get things into your inventory. And choose wisely your actions, of course.
And while there are some rudimentary lock-key puzzles, most of the challenge comes - as in mainstream games - from battles. Some choice of actions are displayed along with a “?” button to clearly inform the player of the intention and perhaps the odds according to current stamina as such. You choose one and let the dice roll. If you’re unlucky, you may try once more at the cost of some stamina (the author claims this is kind of like Skyrim in text, but there’s no bread or cheese around easily).
It’s short and there’s far more text than real action. Plus, as I finally broke free from orc slavery, with a special sword at hand and some promise of further adventures, the game suddenly ends. Looks like the proverbial first shot is free. Anyway, charming enough and with some real meat. an 8 in my book…
meanwhile, in that other forum, a whole host of clones new and old busy at promoting their games. Impressive.