Maybe this is a bit early, but I’m already thinking ahead. Or maybe I just want that “share link” badge because I can say I hope this doesn’t overlap with this topic too much.
I want to:
- write a review a month at IFDB. Imagine if a group of people took one day of the month to write a review. Nothing fancy. It’d make IFDB a lot livelier and help fulfill its potential. Maybe I can start this goal this month! I have a game in mind.
- complete the extension I’m working on for inline hints. I got feedback on a very rough draft already. I want to include options like letting the author make hints critical or not, and I also want to let the author see hints every turn. I also want to provide debugging where the author can receive results every turn.
- get release 4 of Shuffling Around and Threediopolis out. I just figured a way to rejig Shuffling so that the intro was more inviting and it ramps up better. I junked one of the first puzzles I wrote. Plus I found a cringy bug. 3Dop needs a lot less work–I’m going to fine tune the scenery mode menu and also probably add a few random gags. Also, I hope to release the code at the beginning where Ed bugs you. It kept crashing during testing and I fixed it wrong.
- play all the ParserComp games. I’m already testing one, and the writer is making very good progress in their first effort. Though I suspect they’ve written before.
Stuff I admit I’m hoping for:
If A Roiling Original were in good enough shape for the ClubFloyders/NightFloyders to play it. David Welbourn was kind enough to say he’d replay it if I sent up a robust remake. I’m probably going to do a release 4 anyway, because small bugs will keep popping up. While I expect rel 3+ to be tons more stable and sensible than 2 or 1, I think that session could be win-win (fun for them, helpful for me.)